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Pikmin Tips

Last update on Saturday, January 31, 2004 by David

SPI

Captain Olimar is going to a planet, but on his way he bumps into a meteor. All of the pieces of his rocket fall off. He lands on an unknown planet. The place where you land is called the Impact Site. Captain Olimar talks about his spaceship, but that's not really important. You run about the level and soon you'll find a sort of weird black thing on the floor. Go and stand close to it. It starts to go up, then it goes bam and sticks it's legs out and go on the floor and then a seed falls out of it. The longer you leave that seed in the ground, the better it will be. Pick the seed and then you will see that it's a sort of beastie. It is called a Pikmin. Press A to throw, Z to zoom in or out. Use this when you've got more Pikmin.You can also find beasties, but that's in all the levels except the first.

When you've got 10 pikmin, then there is a box somewhere, you can put the pikmin on the box and they'll push it out of the way and you can get to a different place. Then there is a ramp. Walk up the ramp and over the box, you'll get to a place with loads of pellets. There is one 5, the rest are alle 1's. Before you actually went up the ramp you must have seen a weird thing. That is a part of the Dolfin. You should bring it to the Dolfin but you can't do it with 10 pikmin. Use some of those pellets to grow more pikmin until you have 20. Then you can use those to bring back the Dolfin part. Before you do so you must make sure you've got all the pikmin in this level following Olimar, in the onion, or in front of the Dolfin. Also make sure you have every single pellet so you have the most pikmin at the end of the day.

After that you can go to 1 different place: The Forest of Hope. At the Forest of Hope you are in the middle of two walls. Use as many red pikmin as you can to open the gate (not the metal gate, you need yellow pikmin for that). There are some beasties behind there. If you throw 1 pikmin on top of a little beastie it will straight away die. If you just swarm it will die in little while but maybe eat some of your pikmin. With the big ones, if you throw a pikmin on it's back it does more damage, but the beastie can shake them off. That means if a pikmin is on it's knees it can shake it away, and if it's on it's back it can shake it away. When you have beaten a couple of the little bulborbs then put three pikmin on it and they will bring it to the onion. When you have 40 pikmin then you must have seen something wierd. It's a piece. Put the 40 pikmin on it and they'll take it to the Dolfin. Beat some of the big bulborbs and when you've beaten the first one then open the gate then sneakily go past a big bulborb and then you go round by the circle bit and you find another weird thing. Go and stand near to it and it will go poof! A seed will drop. And wait until it's a leaf then pick it and you'll have a yellow pikmin. It can pick up bomb rocks. It has big ears. Then let your red pikmin beat up all of the big bulborbs and let your yellow pikmin bring it back. That way you get more yellow pikmin.

When you've got enough yellow pikmin, put them in the onion. Before you put them in the onion make them pick up some bomb rocks to open the gate. This you do by throwing a yellow pikmin holding a bomb rock close to a gate. It will drop the bomb rock. The bomb rock gets a counter which straight away goes down and then it goes kaboom. Three yellow pikmin should be enough to open a gate. Now get your red pikmin to go through the gate. Beat every single thing that is inside the gate. Then go and throw your pikmin onto the cliff with a weird thing - it is a piece. When you've got this piece in the Dolfin it must be nearly end of day. Put all of your pikmin in their onion and wait till it has counted down to zero. Then it's the end of the day.

You won't have the next level yet. Click on the Forest of Hope because you can't do the remaining piece on the Impact Site yet until you have blue Pikmin. At the Forest of Hope you'll start at the same place as you started the previous time. Go through the gate that you have already opened. If you want to grow some yellow pikmin then also bring some yellows with you. Get 9 bomb rocks and go back to where you started - there you will see another gate. Open that gate by throwing the yellow pikmin two at a time - that is the quickest. When it's open, go through it and go to where there is a wall in some water, but don't go into the water! Go past the wall until you find some bulbax and spotty bulborbs. When you've beaten all of them either feed them to the yellow or red pikmin. Make sure all of them are gone. Before you go away you'll see a piece: the Nova Blaster. Send pikmin to bring it back. The more pikmin are on it, the quicker it will go. Then go to the onion following the Nova Blaster and pikmin.

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